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8 November 2009 year (time zone GMT 00:00)  Number of sources in English: 4959
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What's Your Customer's Persona?

04.11.2009 15:33    tc.eserver.org
Using "personas" forces us to think carefully about who our customer is for each product — what they need and want and how they'll use it. We've come up with a few personas, and each one has a name and



Personas and Goal-Directed Design: An Interview with Kim Goodwin

04.11.2009 15:33    tc.eserver.org
We use personas because they are powerful design, measurement, and communication tools. We use them in design to help us avoid the elastic user problem--where "the user" is a total novice one minute and a technophile the next--as well as
Personas and Goal-Directed Design: An Interview with Kim Goodwin

Getting from Research to Personas: Harnessing the Power of Data

04.11.2009 15:32    tc.eserver.org
The usefulness of personas in defining and designing interactive products has become more widely accepted in the last few years, but a lack of published information has, unfortunately, left room for a lot of misconceptions about how personas are created,
Getting from Research to Personas: Harnessing the Power of Data

The Origin of Personas

04.11.2009 15:32    tc.eserver.org
The Inmates Are Running the Asylum, published in 1998, introduced the use of personas as a practical interaction design tool. Based on the single-chapter discussion in that book, personas rapidly gained popularity in the software industry due to their unusual
The Origin of Personas

How to Understand Your Users with Personas

04.11.2009 15:32    tc.eserver.org
Personas are a powerful tool for helping you to better understand the needs of your users. In this comic, drawn exclusively for Think Vitamin, you'll learn more about Personas and how they'll revolutionize the way you design and build web
How to Understand Your Users with Personas


UXBrighton

04.11.2009 15:32    tc.eserver.org
There are a multitude of digital media companies in Brighton and many different networking groups. However there are very few opportunities to talk in detail about design both theory and practice. Let's see how many people we can get together
UXBrighton

Steve Smith on HTML5 and CSS3

04.11.2009 15:32    tc.eserver.org
Specifications are moving in the direction of how we have been using the web for the past five years or more, e.g. video, audio and user generated content. Developers have started to fall into habits (some good, some bad), and

Contemporary Educational Psychology: Cognitive Processes in Complex Science Text and Diagrams

04.11.2009 15:32    tc.eserver.org
Ainsworth's (2006) DeFT framework posits that different representations may lead learners to use different strategies. We wanted to investigate whether students use different strategies, and more broadly, different cognitive activities in diagrams versus in running text. In order to do
Contemporary Educational Psychology: Cognitive Processes in Complex Science Text and Diagrams

Leah Buley on How to Get a Good Design Faster

04.11.2009 15:32    tc.eserver.org
Leah Buley is an experience designer for Adaptive Path, and she will be running a Bootcamp at Web 2.0 Expo New York to teach others how they can more productively and efficiently work together to create great designs and better
Leah Buley on How to Get a Good Design Faster

HTML 5: Could It Kill Flash and Silverlight?

04.11.2009 15:32    tc.eserver.org
HTML 5, a groundbreaking upgrade to the prominent Web presentation specification, could become a game-changer in Web application development, one that might even make obsolete such plug-in-based rich Internet application (RIA) technologies as Adobe Flash, Microsoft Silverlight, and Sun JavaFX.
HTML 5: Could It Kill Flash and Silverlight?

HTML 5 Progresses Despite Challenges

04.11.2009 15:32    tc.eserver.org
Development of HTML 5, the highly touted upgrade to the language of the Web, is progressing but still faces obstacles, including lack of a standard video codec, said an official of the World Wide Web Consortium at a gathering on
HTML 5 Progresses Despite Challenges

The Future of Interface Design

04.11.2009 15:32    tc.eserver.org
The future of how we interact with computers is exciting to say the least. What once seemed like nonsense outside of Hollywood and Science Fiction is now starting to find it's way into reality, and some of the technology is
The Future of Interface Design

The Two-Semester Thesis Model: Emphasizing Research in Undergraduate Technical Communication Curricula

04.11.2009 15:32    tc.eserver.org
This article addresses previous arguments that call for increased emphasis on research in technical communication programs. Focusing on the value of scholarly-based research at the undergraduate level, we present New Mexico Tech's thesis model as an example of helping students
The Two-Semester Thesis Model: Emphasizing Research in Undergraduate Technical Communication Curricula

How To Use An Apostrophe

04.11.2009 15:32    tc.eserver.org
A clear, well-illustrated guide to when one should (or should not) use an apostrophe.
How To Use An Apostrophe

Adobe RoboHelp 8: Start Page, Project Title and Default Topic... Let's Get Them Straight Once and For All!

04.11.2009 15:32    tc.eserver.org
As I've continued to teach my online RoboHelp class to students who attend from all over the world, one recurring issue has been confusion over the following three RoboHelp features: the start page, the project title and the default topic.
Adobe RoboHelp 8: Start Page, Project Title and Default Topic... Let's Get Them Straight Once and For All!

Learn How Much You Don't Know

04.11.2009 15:32    tc.eserver.org
I'm amazed when I hear people say they learn nothing from others in the technical communication field. Some people have a lot of experience, so they feel there are few opportunities to learn from others. I believe they forget that
Learn How Much You Don't Know

Cr@p Error Messages

04.11.2009 15:31    tc.eserver.org
When writing software, *please* don't give error messages that are only meaningful to developers of the software. Microsoft used to be awful for this: "System fault at DEAD:BEEF, please contact your system administrator". Which would've been cool, except that I
Cr@p Error Messages

Freelancers: Do You Need a Business Plan?

04.11.2009 15:31    tc.eserver.org
Is it really true that a freelancer shouldn't bother with a business plan? There are thousands of freelancers, after all, who started taking on clients without even thinking about writing a business plan. Nobody seems to have suffered from that
Freelancers: Do You Need a Business Plan?

Of the Importance of Documenting

04.11.2009 15:31    tc.eserver.org
Documentation is important, from the end users to the developers, if you want your project to self sustain, if you want to ease the life of other people, and if you want your project to live a long and prosperous
Of the Importance of Documenting

Wikis and the Holy Grail of Content Independence

04.11.2009 15:31    tc.eserver.org
The concept of having control over your help content, to update it at any time, is what I'm calling content independence. Establishing content independence in your publishing environment may be a battle that can take years. For example, at a
Wikis and the Holy Grail of Content Independence

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