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1 November 2009 year (time zone GMT 00:00)  Number of sources in English: 4957
research.microsoft.com
Avatar Movement in World of Warcraft Battlegrounds

Avatar Movement in World of Warcraft Battlegrounds

01.11.2009 22:28
Evaluating DVE topology management and message propagation schemes requires avatar movement models. Most models are based on reasoned assumptions rather than measured data, potentially biasing evaluation. We measured player movement in World of Warcraft battlegrounds, and compared our observations against » Full text »
 
01.01.1970 00:00


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